Wednesday, June 26, 2013

Imagination Nation: The Worlds of Roblox

Virtual worlds – machines, vehicles, objects, places, artscapes – a playground and a laboratory where the imagination seems to have no limits. That's Roblox, a place CEO and Founder David Baszucki calls “an oasis of ideas and play brought to life.

They are creating their own content, because the software frameworks they have didn't exist 5-10 years ago," says Collins. "If you think about the big content giants in our world of kids entertainment: Moshi Monsters, Roblox, Minecraft They're

Antony Funnell: Our final guest today is David Baszucki and he's the founder and CEO of the company ROBLOX, which is a user-generated videogame site. Essentially kids go to his site and build things, build games. David Baszucki: On the advertising side 

I have not "made" a game yet, but I have experience in coding and design from games such as Roblox, Minecraft, brick-force, etc. I have also coded in VB.NET to make applications. I am not sure if I have been confused on the basis of an engine versus a 

They are creating their own content, because the software frameworks they have didn't exist 5-10 years ago," says Collins. "If you think about the big content giants in our world of kids entertainment: Moshi Monsters, Roblox, Minecraft They're

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Imagination Nation: The Worlds of Roblox

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